When Eternal Realms launched their public beta, their Anti-Griefing System was the first of the features to be ushered out. It was designed to prevent players from breaking blocks they do not have permission to break. If someone attempts to break any blocks a player has protected, the block will remain unchanged, and both parties will be notified if possible.
The anti-griefing system is available through all wilderness and wasteland worlds.
The Anti-Griefing System implements three different player states for when you are building:
Default Mode is the default state a player enters when they log in.
Only some of the blocks are protected automatically in this mode. For a list of blocks, please see here.
You return to this mode after disabling
Build Mode is the state a player enters when they run the command
Entering Build Mode will automatically disable
No Protect Mode also known as NoPRMode is the state a player enters when they run the command
Entering No Protect mode will automatically disable
Depending on what mode you are in, you can check tablist to find out.
Blocks that were either automatically protected in Default mode or in Build Mode cannot be broken by players, entities, or redstone. This however does not prevent players from opening chests. To lock chests, we recommend you place protected full-blocks on top of chests to prevent them from being opened.
To Be Written
In order to allow a user to break your protected blocks, you have to be online and issue a command called vouch.
The syntax is as follows:
To revoke a vouch, use the
Nope. As stated in our Eternal Realms Rule Book, Rule #3, breaking blocks that are not yours is against our rules. If you are unsure, ask a staff member to take a look at it.
There is no easy way other than to request help from an Admin. Each build is handled on a case to case status and may be subject to fees.
To request a quote, please contact an Admin on our Discord.