We're glad to announce that Eternal Realms has been updated to Minecraft 1.20.1!
Along with the update to Minecraft 1.20.1, there have been a handful of bug fixes as well as some new features added:
- Updated Vex and Piglin heads
- The Vex head was updated to match the new texture
- A Piglin head was added to vanilla, meaning we no longer need a custom one
- Added Camel and Sniffer heads
- Added Camel and Sniffer eggification
- Added support for replacements on both sides of a sign
- Sign editing is currently limited
- This limitation will be lifted once a proper protection system is created
- Potion effects added by commands have been improved (e.g. /aura)
- The duration is now infinite, and will display as such
- Dying will no longer cause you to lose the effect
- (Hopefully) Fixed death message when blown up by fireworks shot from a crossbow
- Raiders will now be removed when a raid is cancelled
- Added the 'Blossom' trail particle
- Added new auto-protected blocks
- Bamboo blocks and planks
- Cherry planks
- Crafted Mud blocks (Packed & Bricks)
- Riding a Camel will auto-claim it
- This functionality is similar to that of Skeleton Horses
- Added support for Camels in stables
- Lost of internal fixes and non-public-facing changes
- 61 commits
- 129 files changed
- 1160 insertions
- 675 deletions
The Wastelands are not going to be immediately reset! We are scheduling a reset for May 4th, 2024.
A backup date of May 11th, 2024 has been chosen if players need more time to evacuate the Wastelands.
As a fun little way to celebrate the 1.20.1 update finally being released, spawn now looks a bit different!
A backup date of May 11th, 2024 has been chosen if players need more time to evacuate the Wastelands.
As always: if you discover a bug, please report it to the dev team using the /bugreport command or sending them a message at pmdev.eternal.gs.